Saturday, August 13, 2011

Taekwon Ragnarok Guide









When we heard name "Tae kwon" is refer to Taekwondo which is a fighting skill that use foot as their defensive state. In Ragnarok, Tae kwon class are doing exactly the same as taekwondo. They attack the monster with their foot. there are whirlwind kick, round kick, axe kick, etc. to increase their attack merely they use Books in here. and also there is something maybe can makes you interested with this job, what is that? Tae kwon can change their elements by them selves! this is just awesome you know, to fight a certain monster without any kinds of cards to change our weapon elements. they can change whatever they want! for deeply explanation of Tae kwon class, let's check their skills.

Sprint
Running amazingly fast straight forward. you can't control your character while you sprint. if you do sprint and immediately stop, there's a str buff +10 and also increasing your kick damage.

level: 1 -100 sp 6 second casting time
         2 -90 sp 5 second casting time
         3 -80 sp 4 second casting time
         4 -70 sp 3 second casting time
         5 -60 sp 2 second casting time
         6 -50 sp 1 second casting time
         7 -40 sp instant
         8 -30 sp instant
         9 -20 sp instant
        10 -10 sp instant

Prepare Whirlwind Kick
When you activated this skill, there is 15% that you will do a Preparation for Whirlwind Kick


Whirlwind Kick
Attack enemy with an AoE (Area of Effect) 5x5 around you

level: 1 180% damage
         2 200% damage
         3 220% damage
         4 240% damage
         5 260% damage
         6 280% damage
         7 300% damage

Prepare Axe Kick
When you activated this skill, there is 15% that you will do a Preparation for Axe Kick


Axe Kick
Attack the head of the enemy and Press their body within. this attack can cause stun for 3 second

level: 1 180% damage
         2 200% damage
         3 220% damage
         4 240% damage
         5 260% damage
         6 280% damage
         7 300% damage

Prepare Round Kick
When you activated this skill, there is 15% that you will do a Preparation for Round Kick


Roundhouse Kick
Attack strongly to 1 single enemy, and give 3x3 AoE knock back to the enemy around you and give no stun

level: 1 220% damage
         2 250% damage
         3 280% damage
         4 310% damage
         5 340% damage
         6 370% damage
         7 400% damage

Prepare Counter Kick
When you activated this skill, there is 20% that you will do a Preparation for Counter Kick


Counter Kick
When Prepare Counter Kick is On, it will give you 100% direct hit to the enemy with a strong attack.

level: 1 220% damage
         2 250% damage
         3 280% damage
         4 310% damage
         5 340% damage
         6 370% damage
         7 400% damage

Break Fall
Once This skill activated, there's a 20% change that you will avoid physical or magic ranged attacks

Flying Side Kick
Attack your enemy by jumping in front of directly. this skill has unique effect.  if you attack an opponent that has berserk potion status, Soul Linker Spirit buff, will be dispelled right away.

level: 1 40% damage
         2 50% damage
         3 60% damage
         4 70% damage
         5 80% damage
         6 90% damage
         7 100% damage

Peaceful Rest
When you are sitting, you Hit points will increase continuously based on your Vitality.


Happy Break
When you are sitting, you Hit points will increase continuously based on your Intelligent.


Fighting Chant
This Skill can Increase your attack based on how may people that consist of your party

level: 1 2% attack increase per people
         2 4% attack increase per people
         3 6% attack increase per people
         4 8% attack increase per people
         5 10% attack increase per people

Warm Wind
Change your element of your weapon. you can choose whatever elements you want based on it's level as well

level: 1 Earth
         2 Wind
         3 Water
         4 Fire
         5 Ghost
         6 Shadow
         7 Holy

High Jump
Jumping really high to the sky to avoid enemy.

level: 1 2 cell distance
         2 4 cell distance
         3 6 cell distance
         4 8 cell distance
         5 10 cell distance

Tae kwon Mission
when you activated this skill, your character will get a mission to kill 100 monster and 1 of the monster is a special monster that you must kill. this skill can increase you character exp (experiences)

Friday, August 12, 2011

Archer Ragnarok Guide









As the basics told us, Archer is someone who attack the enemy with bows and arrows. Yap, that's true. in Ragnarok, Archers can choose what arrows should they use to facing certain enemies. Every monster in Ragnarok has an element; Fire, Ice, Wind, Earth, Water, Dark, Holy and Ghost. so, Archer must know how to face a monster with a good arrows as well. to hurl a big damage to the enemies, Archer really need Dexterity (dex) to increase their damage. Archer has an interesting skill as well, they can make arrows if they are running out of arrows, with some ingredients of course (the ingredient are some items that drops from a monster). here are some skills that Archer has;

Owl's Eyes
Increase the Dexterity of the Archer


level: 1 Dex + 1
         2 Dex + 2
         3 Dex + 3
         4 Dex + 4
         5 Dex + 5
         6 Dex + 6
         7 Dex + 7
         8 Dex + 8
         9 Dex + 9
        10 Dex + 10

Vulture's Eyes
Increase the Distance of the Bows and Accuracy


level: 1 Distance and Accuracy + 1
         2 Distance and Accuracy + 2
         3 Distance and Accuracy + 3
         4 Distance and Accuracy + 4
         5 Distance and Accuracy + 5
         6 Distance and Accuracy + 6
         7 Distance and Accuracy + 7
         8 Distance and Accuracy + 8
         9 Distance and Accuracy + 9
        10 Distance and Accuracy + 10

Improve Concentration
Increase the Agility and Dexterity of Archer for some period of time


level: 1 Agility and Dexterity 3% increase, -25 sp, 60 second
         2 Agility and Dexterity 4% increase, -30 sp, 80 second
         3 Agility and Dexterity 5% increase, -35 sp, 100 second
         4 Agility and Dexterity 6% increase, -40 sp, 120 second
         5 Agility and Dexterity 7% increase, -45 sp, 140 second
         6 Agility and Dexterity 8% increase, -50 sp, 160 second
         7 Agility and Dexterity 9% increase, -55 sp, 180 second
         8 Agility and Dexterity 10% increase, -60 sp, 200 second
         9 Agility and Dexterity 11% increase, -65 sp, 220 second
        10 Agility and Dexterity 12% increase, -70 sp, 240 second

Double Strafe
Attacks a monster with a Double Arrows attack, Consume 1 arrow to do this skill


level: 1 200% damage
         2 220% damage
         3 240% damage
         4 260% damage
         5 280% damage
         6 300% damage
         7 320% damage
         8 340% damage
         9 360% damage
        10 380% damage

Arrow Shower
Hurl the enemy with a rain of 9 arrows, needs 15 sp to do this skill


level: 1 80% damage
         2 85% damage
         3 90% damage
         4 95% damage
         5 100% damage
         6 105% damage
         7 110% damage
         8 115% damage
         9 120% damage
        10 125% damage

Making Arrow
Archer can making arrow with this skill with a certain ingredients
You can check the Ingredients Here

Charge Arrow
Push The Target 6 cells and deal 150% damage, consume 1 arrow

Thursday, May 19, 2011

Merchant Ragnarok Guide









In Ragnarok, Merchant is doing an important role on Ragnarok. because they can merely selling item by doing what it called " vending ". by vending you can open a small store that other people can buy it from you. when you sell items to NPC's with merchants, NPC's will give you more bonus Zeny (the currency of Ragnarok) because they have skill called Overcharge. and also NPC's five you a discount when you buy something from them, Merchants have Discounts skill. also Merchant can Increase their own weight to carry more item and carry a Cart. it is an useful thing that you can carry items without depending on the character weight. because Cart has it's own Weight to carry an item.

Enlarge weight limit
Increase you character Weight limit to carry more items.


level:  1 Increase +100
          2 Increase +200
          3 Increase +300
          4 Increase +400
          5 Increase +500
          6 Increase +600
          7 Increase +700
          8 Increase +800
          9 Increase +900
         10 Increase +1000


Overcharge
Give your character more bonus zeny when you selling item to NPC's


level:  1 Increase the bonus 7%
          2 Increase the bonus 9%
          3 Increase the bonus 11%
          4 Increase the bonus 13%
          5 Increase the bonus 15%
          6 Increase the bonus 17%
          7 Increase the bonus 19%
          8 Increase the bonus 21%
          9 Increase the bonus 23%
         10 Increase the bonus 25%
          
Discount
Give your character Discount when you buy something from NPC's




level:  1 Increase the bonus 7%
          2 Increase the bonus 9%
          3 Increase the bonus 11%
          4 Increase the bonus 13%
          5 Increase the bonus 15%
          6 Increase the bonus 17%
          7 Increase the bonus 19%
          8 Increase the bonus 21%
          9 Increase the bonus 23%
         10 Increase the bonus 25%

Push Cart
Allows your character rent a cart from kafra staff (you can find kafra in every capital city of Ragnarok). the cart can hold 100 items and has 8000 weight. higher the skill, it is increase your speed of your character that taking the cart.

Mammonite
Hit your enemy with zeny. this attack is cost 5 SP/attack and doesn't effect the level of the skill.

level:  1 150% attack / require 100 zeny per attack
          2 200% attack / require 200 zeny per attack
          3 250% attack / require 300 zeny per attack
          4 300% attack  / require 400 zeny per attack
          5 350% attack / require 500 zeny per attack
          6 400% attack / require 600 zeny per attack
          7 450% attack / require 700 zeny per attack
          8 500% attack / require 800 zeny per attack
          9 550% attack / require 900 zeny per attack
         10 600% attack / require 1000 zeny per attack

Item Appraisal
You can identify an unknown item with this skill. some items from monster is unknown, merely it is an equip with a slot. what is the slot for? you can put a monster card in it to increase your character power and other uses.

Vending
You can open a market with this skill. Higher skill can increase your item in the market up to 10 (if you increase your vending skill up to 10 maximum).

Cart Revolution (QUEST SKILL)
Hit your enemy with cart. the damage of this skill is depends on the weight of your cart. the more you have more items in your cart, it gives more damage (more weight, more damage). and it also give splash damage to the enemy. (up to 6x6 radius)

Change Cart (QUEST SKILL)
With this skill you can change your cart. there are 4 types of cart-model that you can choose.

Crazy Uproar (QUEST SKILL)
Gives you 4 STR when you activated this skill (up to 5 minutes). requires 8 SP and there's no cast-time for this skill.

Tuesday, May 17, 2011

Thief Ragnarok Guide









When we head the word " Thief ", it's refer to a people that like to steal something from people right? yes it is true. but in Ragnarok, Thief is stealing something from monsters and what they steal is some valuable or non-valuable items. in Ragnarok, Thief has the greatest for flee, have double-attack, can hide from monsters (some of them can't see them when they using hide skill), using poison, throw stones, use bows (some of them), and using daggers. I will explain it in this section.



Double Attack
Stabbing the target twice. this skill is a passive-skill, so you don't have to activated it because it's automatically activated when you increase the skill.


level:  1 change 5%, attack (%) + 20
          2 change 10%, attack (%) + 40
          3 change 15%, attack (%) + 60
          4 change 20%, attack (%) + 80
          5 change 25%, attack (%) + 100
          6 change 30%, attack (%) + 120
          7 change 35%, attack (%) + 140
          8 change 40%, attack (%) + 160
          9 change 45%, attack (%) + 180
         10 change 50%, attack (%) + 200


Increase Dodge
Increasing your character flee (flee is a status from your character. if you have high flee your character can flee-ing from physical attack)


level:  1 Increase flee +3
          2 Increase flee +6
          3 Increase flee +9
          4 Increase flee +12
          5 Increase flee +15
          6 Increase flee +18
          7 Increase flee +21
          8 Increase flee +24
          9 Increase flee +27
        10 Increase flee +30


Steal
can Steal items from a monster without killing it. use 20 SP whenever you use it. the base level and the level of the skill can increase the percentage of the Steal itself.


Hide yourself and unable to be seen from player and monsters. when you using this skill, you cannot move yourself and your SP will decreasing when the hiding skill is active. some several monster can see you when you're hiding (shadow, bug or boss  monsters).


level:  1 30 second duration, 1 SP per 5 second
          2 60 second duration, 1 SP per 5 second
          3 90 second duration, 1 SP per 5 second
          4 120 second duration, 1 SP per 5 second
          5 150 second duration, 1 SP per 5 second
          6 180 second duration, 1 SP per 5 second
          7 210 second duration, 1 SP per 5 second
          8 240 second duration, 1 SP per 5 second
          9 270 second duration, 1 SP per 5 second
        10 300 second duration, 1 SP per 5 second


Envenom
Poison you enemy. it use 15 SP whenever you use it. Undead monster can't be poisoned and even several monster will gain Hit point if they got poisoned.


Detoxify
Cures you from poisoned status.


Sand Attack (QUEST SKILL)
Making your enemy blind (change 15%). use 9 SP and there's no cast-delay for this skill plus this attack has earth-property attack.


Back Sliding (QUEST SKILL)
Moving your character instantly 5 cells back. there no damage calculation when someone use this skill when they get attacked with. use 7 SP for this skill.


Pick Stone (QUEST SKILL)
Pick some stone from the ground of your character. this skill can't be used if your weight is more than 50%. use 2 SP for this skill.


Throw Stone
Throwing stone to the enemy. there is no cast-delay for this skill. this skill is good form mob some monsters. because we don't have to go near them, just throw some stone and they usually get mad haha.

Sunday, May 15, 2011

Mage Ragnarok Guide









What mage do to kill monsters? they are got strong magical attack actually. fire, water, ice, earth, wind and other elements that helps themselves to deal with monsters. they also really need dexterity to decrease their casting time. what is casting time? it is the process for magic to be used with. and also in ragnarok there are several things related to the elements. Monsters, Weapons, Bullets, and many more. I will explain it to you later. now, what are the skills for mage? let's check it out!






Increase SP Recovery
Increase your SP while you are sitting or standing. and also it increase the effectiveness of SP increasing items
level: 1 every 10 second + 3 SP, items effectiveness 2%
         2 every 10 second + 6 SP, items effectiveness 4%
         3 every 10 second + 9 SP, items effectiveness 6%
         4 every 10 second + 12 SP, items effectiveness 8%
         5 every 10 second + 15 SP, items effectiveness 10%
         6 every 10 second + 18 SP, items effectiveness 12%
         7 every 10 second + 21 SP, items effectiveness 14%
         8 every 10 second + 24 SP, items effectiveness 16%
         9 every 10 second + 27 SP, items effectiveness 18%
        10 every 10 second + 30 SP, items effectiveness 20%





Sight
Nullifies Hide (thief skill), Tunnel Drive (rogue skill) and Cloacking (assasin skill) within range



Napalm Beat
Hits enemy with an ghost property element with range 3x3. the casting time for this skill is quite fast actually but depends on the dexterity also.
level: 1 80% MATK damage
          2 90% MATK damage
          3 100% MATK damage
          4 110% MATK damage
          5 120% MATK damage
          6 130% MATK damage
          7 140% MATK damage
          8 150% MATK damage
          9 160% MATK damage
        10 170% MATK damage



Safety Wall
Protect the user from physical attack or melee attack based on how much hit from the attacks. you need 1 BLUE GEMSTONE to do this skill.
level: 1 2 hits Protected
          2 3 hits protected
          3 4 hits Protected
          4 5 hits Protected
          5 6 hits Protected
          6 7 hits Protected
          7 8 hits Protected
          8 9 hits Protected
          9 10 hits Protected
        10 11 hits Protected



Soul strike
attack a single target with a ghost property element that also have radius area 3x3. it consists of Spirit balls that attack directly to the enemy. does 5% more damage to undead monsters.
level: 1 1 Spirit ball
          2 1 Spirit ball, fast casting
          3 2 Spirit balls
          4 2 Spirit balls, fast casting
          5 3 Spirit balls
          6 3 Spirit balls, fast casting
          7 4 Spirit balls
          8 4 Spirit balls, fast casting
          9 5 Spirit balls
        10 5 Spirit balls, fast casting



Cold Bolt
Attack a single target with an ice bolt (water element property). the quantity of the bolts is depends on the level of the skill.
level: 1 1 Cold Bolt
          2 2 Cold Bolt
          3 3 Cold Bolt
          4 4 Cold Bolt
          5 5 Cold Bolt
          6 6 Cold Bolt
          7 7 Cold Bolt
          8 8 Cold Bolt
          9 9 Cold Bolt
        10 10 Cold Bolt



Frost Diver
Hits the target with an fast-moving forward ice to the target. it can cause the target freeze for a few seconds. and the freezing itself can change the target element to water and also the MDEF and DEF are become 0. some boss can't be freeze by this skill and undead can't freeze also.
level: 1 38% Success of freezing, 110 MATK 25 SP
          2 41% Success of freezing, 120 MATK 24 SP
          3 44% Success of freezing, 130 MATK 23 SP
          4 47% Success of freezing, 140 MATK 22 SP
          5 50% Success of freezing, 150 MATK 21 SP
          6 53% Success of freezing, 160 MATK 20 SP
          7 56% Success of freezing, 170 MATK 19 SP
          8 59% Success of freezing, 180 MATK 18 SP
          9 62% Success of freezing, 190 MATK 17 SP
        10 65% Success of freezing, 200 MATK 16 SP



Stone Curse
Curse the target. after get cursed, the target cannot move for a few seconds. this curse gives the target 25% MDEF and -50% DEF. after level 6, you must use 1 RED GEMSTONE for this skill. this skill will not use the gemstones if the skills fail.
level: 1 24% Success, 25 SP
          2 28% Success, 24 SP
          3 32% Success 23 SP
          4 36% Success 22 SP
          5 40% Success 21 SP
          6 44% Success 20 SP
          7 48% Success 19 SP
          8 52% Success 18 SP
          9 56% Success 17 SP
        10 60% Success 16 SP



Fire Ball
hits your opponent with a fire ball that have radius area 5x5. after level 6 it will reduce the cooldown and after-cast delay.
level: 1 80% MATK damage
          2 90% MATK damage
          3 100% MATK damage
          4 110% MATK damage
          5 120% MATK damage
          6 130% MATK damage
          7 140% MATK damage
          8 150% MATK damage
          9 160% MATK damage
        10 170% MATK damage

Fire Wall
creates a fire wall that holds the enemy in-front. the fire wall can be cast up to 3 firewalls. the firewall lasting based on the hits that the targets try to across within it.
level: 1 5 hits, last 5 second
          2 6 hits, last 6 second
          3 7 hits, last 7 second
          4 8 hits, last 8 second
          5 9 hits, last 9 second
          6 10 hits, last 10 second
          7 11 hits, last 11 second
          8 12 hits, last 12 second
          9 13 hits, last 13 second
        10 14 hits, last 14 second

Fire Bolt
hurl an enemy with a fire bolt. the quantity depends on the level of the fire bolt skill itself.
level: 1 1 Fire Bolt
                    2 2 Fire Bolt
                    3 3 Fire Bolt
                    4 4 Fire Bolt
                    5 5 Fire Bolt
                    6 6 Fire Bolt
                    7 7 Fire Bolt
                    8 8 Fire Bolt
                    9 9 Fire Bolt
                  10 10 Fire Bolt

Lightning Bolt
hurl an enemy with a lightning bolt. the quantity depends on the level of the lightning bolt skill itself.
level: 1 1 Lightning Bolt
          2 2 Lightning Bolt
          3 3 Lightning Bolt
          4 4 Lightning Bolt
          5 5 Lightning Bolt
          6 6 Lightning Bolt
          7 7 Lightning Bolt
          8 8 Lightning Bolt
          9 9 Lightning Bolt
        10 10 Lightning Bolt

Thunder Storm
Hurl an enemy with a Thunder storm that have radius area 5x5. the quantity of this skill is the same depends on the skill level itself.
level: 1 1 Lightning Storm
          2 2 Lightning Storm
          3 3 Lightning Storm
          4 4 Lightning Storm
          5 5 Lightning Storm
          6 6 Lightning Storm
          7 7 Lightning Storm
          8 8 Lightning Storm
          9 9 Lightning Storm
        10 10 Lightning Storm

Energy Coat (QUEST SKILL)
protect the user and reducing the physical attack but also draining the SP from the user.


And here are the status for Mage, there are;


str:1 don't need this
agi:1 not necessary
vit:20+ give them some HP and defense
int:99 int is the important on
dex:80+ dex is needed to speed-up your casting
luk:1 you don't need this status

or

str:1 don't need this
agi:1 not necessary
vit:20+ give them some HP and defense
int:80+ int is the important one

dex:99 dex is needed to speed-up your casting
luk:1 you don't need this status

next I will give you some type for the skill. the types are fire , cold, soul and thunder types.

1) Fire Skill Type
Earth and Undead impurities are purged with Fire-style magic
Duneyrr (has earth property)
Incarnation Of Morroc (has undead property)

The Skill That Should Be Considered;


Increase SP Recovery level 10
Fire bolt level 10
Fire ball level 10
Fire wall level 10
Cold bolt level 5
Frost diver level 3
Sight level 1

or

Increase SP Recovery level 10
Fire bolt level 4
Fire ball level 10 
Fire wall level 10
Napalm beat level 10
Soul strike level 4
Sight level 1

2) Cold Skill Type
nice to fight Fire type monsters.
Ifrit (has fire property)

The Skill That Should Be Considered;

Increase SP recovery level 10
Cold bolt level 5
Frost diver level 10
Napalm beat level
Sight level 10
Lightning bolt level 10
Thunder bolt level 10

3) Soul Skill Type
Ghost and  Undead will be dead for sure! :D some monster example

Gloom Under Night (it has ghost property)

Khalitzburg (has undead property)


The Skill That Should Be Considered; 

Increase SP recovery level 10
Napalm beat level 10
Soul strike level 8
Cold bolt level 5
Frost diver level 5
Sight level 1

4) Thunder Skill Type
Thunder meets water? water is got neutralized!

Garm (has water property)


Increase SP recovery level 10
Cold bolt level 5
Frost Diver level 10
Lightning bolt level 10
Thunder bolt level 10
Napalm beat level 3
Sight level 1